Aaaand in this weekend’s edition of “Crazy Games Made Possible By Virtual Reality”: here’s Keep Talking and Nobody Explodes.
The premise: you and everyone in the room are part of a bomb disposal team. You’ve found a bomb that is already ticking down, and you’re preparing to defuse it… but you need help.
One player, wearing an Oculus Rift, is responsible for interacting with the bomb. By bringing a Razer Hydra controller into the mix, the Oculus-wearing player is able to bring their hands into the game to emulate things like cutting wires, pushing buttons, and manipulating the bomb.
The catch? There’s no one way to defuse every bomb. The series of steps you need to follow (Cut the blue wire! Punch in “1987” on the keypad!) changes with each playthrough — and that’s where everyone else comes in.
Everyone not wearing a headset is responsible for tearing through…
View original post 205 more words